![]() Why can my new character use the SCAG but not the EEPC? Why do I have to give up the EEPC as an option for spells just so I can use the new Haunted One background? Why can I choose a "story origin" from older seasons at all? The PHB +1 rule By this point, players and DMs alike were getting confused. The Curse of Strahd story origin removed Out of the Abyss from the list of approved sources and added Appendix A of the Curse of Strahd hardcover, which included a complete background: the Haunted One. (Rebuilding characters is discussed later.) Players of existing characters could rebuild their existing characters once, regardless of level, to give them the opportunity to try the new options presented in the SCAG. The addendum also restricted the variant "winged Tiefling" option, for the same reasons the Aarakocra was restricted. The League issued an addendum to the ALPG that retroactively added the SCAG to existing story origins. The Sword Coast Adventurer's Guide (SCAG) was released during the Rage of Demons season and added new character options. The EEPC was intended to complement the previous season's storyline, but the removal frustrated some who wanted to be able to use the EEPC in addition to the new background options. The Rage of Demons story origin removed the EEPC from the list of allowed sourcebooks and added Appendix A of Out of the Abyss, which had some new optional background features. The EEPC also introduced the first character race that is restricted in League games: the Aarakocra was restricted because it grants a fly speed at level 1 the League decided that low-level adventures would suffer if characters could fly at will. The Elemental Evil story origin added the Elemental Evil Player's Companion (EEPC), a free PDF that that provided more character options. The Tyranny of Dragons story origin allowed you to choose options from the PHB and Hoard of the Dragon Queen, which offered two background features meant to tie characters into the storyline. The story origin set limits on which sourcebooks were allowed for character creation and advancement starting with the second season, Elemental Evil, you could choose which story origin you wanted to use when creating a character. Before the PHB +1 rule: Story originsįor the first three seasons of League play, characters had a story origin based on the storyline season. Both documents are available in the Adventurers League Player's Pack, which is a free download from the Dungeon Master's Guild website. At the time of writing, the current ALPG is version 7.0 and the current FAQ is version 7.1 references in this article refer to those versions unless otherwise noted. Information about the PHB +1 rule comes from the Adventurers League Player's Guide ( ALPG) and the Adventurers League FAQ. It's not intended to be a defense of or justification for the PHB +1 rule, though I personally approve of the rule for League play. This article aims to provide an all-in-one resource explaining the rule and how it applies to creating Adventurers League-legal characters. One aspect of Adventurers League play that confuses new and experienced players the most is character creation-in particular, the "PHB +1" rule. ![]() ![]() A separate Facebook group, the Dungeon Masters League, is devoted to discussion of running League games. The official Adventurers League group on Facebook has over 22,000 members, who ask questions about and share tips for League play. The Adventurers League is the official organized play program for Dungeons & Dragons. Adventurers League 101: The "PHB +1" rule 11 January 2018 : Dungeons & Dragons
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